Valin Omar
Homeworld: Iridonia
System: Unknown, Mid Rim
Height: 1.6-2.1 meters
Skill Min. Max.
Dexterity 1D+1 4D+0
Knowledge 1D+1 4D+0
Mechanical 1D+1 4D+0
Perception 1D+1 4D+0
Strength 1D+1 4D+0
Technical 1D+1 4D+0
Attribute Points 12D+0
Skill Points 7D+0
Move 10/12

Biology and CultureEdit

The Zabrak, also known as Iridonians, were a humanoid species native to Iridonia, a planet known for its inhospitable terrain and fierce predatory life. They were a race known for having a fierce sense of self-determination and an equally dominant need for independence. Zabrak resembled Humans to some degree yet there were a few traits that sets them apart. The most promant of them were the horns that grew from each Zabrak's head upon reaching puberty . Many inner physical differences existed between Zabraks and Humans, including the Zabraks' two hearts. Both muscles worked together to supply blood to an individual's limbs and organs, and had to work in synchronization in order to ensure proper bloodflow. Any arrhythmia in one heart could cause both to start fibrillating, which could swiftly lead to death if not corrected, because the bloodflow would be essentially stopped as the two hearts worked against each other.


An adolscent female Zabrak.

The horns of Zabrak were generally neutral in colour or black with grey tips or even dark blood red with black tips. They could be arranged in a radial pattern, like a crown or in a partial circular pattern, amongst other arrangements on their crowns and high foreheads. It was observed that these horn arrangements were heraditary and identified the different subspecies of the Zabrak. Another thing that identified bloodlines was their different skin tones, which included peachy white to pure white, yellow through red, tan, brown and black. While most Zabrak did not grow eyelashes or facial hair, some tribes had these traits. Many Zabrak had hair from their scalps, but it could grow high on their head, behing their horns, or start lower, just behind their high foreheads. Their hair tended to be black, browns, or even dark purple, it was a rare individual who had pale coloured hair. As well, Zabrak eyes came in many human colourations, in addition to purple, yellow, red and orange.


A female Zabrak Dark Jedi.

Another of the traits that made Zabrak instantly recognizable were their facial tattoos, which were made up of thin lines received during their rite of passage. These could symbolize many things, including but not limited to family lineage, place of birth, or even a design that reflected their individual personalities. Zabraks were often seen by most other species as being single-minded, an observation that was not entirely correct. They were proud, strong, and confident beings. They believed that nothing was truly impossible, and strove to prove skeptics wrong at every turn. Some Zabraks carried themselves with an air of superiority, frequently discussing the achievements of their people with pride that could border on arrogance. As warriors or adventurers, Zabrak tended to be dedicated, intense, and extremely focused.


A male Zabrak Jedi.

Zabraks from Iridonia were considered to be more war-like than Zabraks from the colony worlds, most likely due to the rugged terrain that made up their homeworld. As such, they developed a highly physical style of martial arts, which were a requirement for young Zabrak to learn. It was not uncommon for Zabrak from Iridonia to be amongst the best hand-to-hand fighters and weaponsmiths in the galaxy. Zabrak from colony worlds also shared that drive for excellence, but encouraged their children to express it in other ways. It was thus not surprising to see that the Zabrak met with success in many fields, ranging from medicine to entertainment.

Special AbilitiesEdit


The Nightbrothers of Dathomir.

Hardiness: Zabrak characters gain a +1D bonus to willpower and stamina skill checks.

Skilled Combatants: Zabrak receive a perminant +1D bonus to brawling and brawling parry.