Wookiee Defender
Homeworld: Kashyyyk
System: Kashyyyk system
Height: 2-2.3 meters
Skill Min. Max.
Dexterity 1D+0 3D+2
Knowledge 1D+0 2D+1
Mechanical 1D+0 3D+2
Perception 1D+0 2D+1
Strength 2D+2 6D+0
Technical 1D+0 3D+1
Attribute Points 12D+0
Skill Points 7D+0
Move 11/15

Biology and CultureEdit

Wookiees were over 2m tall, fur covered, bipedal beings of high intelligence and a life span of roughly 300 years. Their vaguely dog-like faces are highly expressive with piercing blue eyes and large canines in their mouths.

Wookiees hailed from Kashyyyk, a jungle planet famous for its giant, multi-level rain forests. They lived in arboreal cities where life is relatively safe; the lower in the canopy on got, the more dangerous life becomes. Wookiee cities were remarkably complex, and the Wookiees' technological abilities were well known. They handled all weapons with a natural skill and deadly effectiveness, and were adept at repairs. The Wookiee weapon of choice, however, is the bowcaster — a combination of ancient craftsmanship and modern weapons technology. Few beings can operate a bowcaster as it takes the famed strength of a Wookiee to operate one.

While Wookiees had a cultural apptitude for fighting and were famous for their rage, they were also intensely loyal and could form life bonds with others, even non-Wookiees. For instance, Wookiees often saw their closest friends and collegues as "honor families," and their loyalty to an honor family was without an equal. If you should find yourself in the unique position of having saved a Wookiee's life, you'll find yourself with a Wookiee companion who will gladly sacrifice his or her life for you. Such a "life bond" will last until the Wookiee decides the debt has been repaid, and sometimes even beyond that.

Special AbilitiesEdit

Berserker Rage: If a Wookiee becomes enraged (the character must believe himself or one of those to whom he has pledged a life debt to be in immediate, deadly danger) the character gets a +2D bonus to Strength for purposes of causing damage while brawling (the character’s brawling skill is not increased). The character also suffers a -2D penalty to all non-Strength attribute and skill checks. Due to the Wookiee’s great rage, a character must make a Moderate Perception check to calm down once all enemies have clearly been controlled - unconscious, captured, killed or somehow otherwise physically restrained or stopped. Close friends of the Wookiee can coordinate with the Wookiee to make this easier.

Climbing Claws: Wookiees have huge retractable climbing claws which are used for climbing only. They add +2D to their climbing skill while using the claws. Any Wookiee who intentionally uses his claws in hand-tohand combat is automatically considered dishonorable by other members of his species, possibly to be hunted down - regardless of the circumstances. These Wookiees were refered to as Mad Claw.

Wookiee SoC

Story FactorsEdit

Reputation: Wookiees are widely regarded as fierce savages with short tempers. Most people will go out of their way not to enrage a Wookiee.

Enslaved: Prior to the defeat of the Empire, almost all Wookiees were enslaved by the Empire, and there was a substantial bounty for the capture of “free” Wookiees.

Language: Wookiees cannot speak Basic, but they all understand it. Nearly always, they have a close friend who they travel with who can interpret for them... though a Wookiee’s intent is seldom misunderstood.

Honor: Wookiees are honor-bound. They are fierce warriors with a great deal of pride and they can be rage-driven, cruel and unfair - but they have a code of honor. They do not betray their friends or desert them. They may break the “law”, but never their code. The Wookiee Code of Honor is as stringent as it is ancient. Atonement for a crime against Honor is nearly impossible - it is usually only achieved posthumously. But Wookiees falsely accused can be freed of their dishonor, and there are legends of dishonored Wookiees “coming back”. But those are legends...