Homeworld: Clak'dor VII
System: Colu
Height: 1.5-1.75 meters
Skill Min. Max.
Dexterity 1D+0 3D+0
Knowledge 2D+0 6D+0
Mechanical 2D+0 5D+0
Perception 2D+0 5D+0
Strength 1D+0 2D+0
Technical 2D+0 5D+0
Attribute Points 12D+0
Skill Points 7D+0
Move 5/8

Biology and CultureEdit

The Bith were a peaceful bipedal craniopeds - highly evolved humanoids with enlarged craniums. They had large, lidless black eyes, receding noses, and baggy epidermal folds beneath their jawlines. Bith's eyesight was highly developed for the close-up work of engine and other mechanical work. However, they were very nearsighted and could barely see beyond 3 feet. Biths avoid employment as pilots or swoop racers, and were severely handicapped if they do attempt such an undertaking. Oddly, they had toeless feet and while their long fingers were like a human's the small finger was fully opposable like their thumb. They also lacked a nose. Instead the highly sensitive olfactory organs were found in the folds of their jawline. The Bith uniquely had only on lung and would exhale through their skin. To make up for their poor sight, the sense of hearing was so accurate that they could detect the tonal quality of sound as well as another species may detect hues of color. This species had evolved pass the need for sleep. Instead of sleeping for the 8 hours that other species need, Bith would enter a meditative trance for four hours where they were fully aware of their surroundings. The reproductive organs had also atrophied, and so the race now relies upon artificial wombs where prospective parents would bring in genetic samples and have them analyzed for prospective mates. The samples were then combined, fertilized and incubated for a year.

Bith jedi

The Force guides this Bith Jedi.

The Bith were extremely technologically inclined, but the Great Techno Wars that gripped them nearly decimated their species by the use of bioweapons and so they reigned back on their advances and retreated to domed cities. Now, most Bith in the galaxy retain the pacifism that had been a part of their people for millennia. They explored many areas of science and art and many had an affinity for music and arts — several became part of bands and symphonic outfits, with one such venture, the Modal Nodes playing in Outer Rim locations such as Tatooine.

Special AbilitiesEdit


A Bith doctor.

Vision: Bith have the ability to focus on microscopic objects, giving them a +1D to Perception skills involving objects less than 30 centimeters away. However, as a consequence of this, the Bith have become extremely myopic. The suffer a penalty of -1D for any visual based action more than 20 meters away and cannot see more than 40 meters under any circumstances.

Scent: Bith have well-developed senses of smell, giving them +1D to Perception skills when pertaining to actions and people within three meters.

Manual Dexterity: Although the Bith have low overall Dexterity scores, they do gain +1D to the performance of fine motor skills - picking pockets, surgery, fine tool operation, etc. - but not to gross motor skills such as blaster and dodge.